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Video Game Lit Remix


Class
Krishna Cart
Purchase for $595

Are you looking to spark your child's creativity while building essential STEAM skills? Game Lit Remix is the perfect program for curious minds in grades 5-6 who love storytelling, video games, and exploring the exciting intersection of STEM, literacy, and the arts.

Coupon Code: EARLYBIRD (until March 31, 2025)

In this engaging camp, students dive into the world of video game design, STEM research, and narrative writing, honing critical skills that prepare them for success in academics and beyond. They'll explore:

 Game Design: Learn the principles of game mechanics, world-building, and character creation.
 Narrative Writing: Craft compelling stories and plots that bring their games to life.
 STEM Applications: Incorporate research and critical thinking into game development.

Students will not only create visionary games but also enhance their portfolios for competitive STEM high schools like TJHSST and Academies of Loudoun, scholarships, and even future college applications. Workshops on interactive storytelling and game-building techniques will provide a solid foundation to showcase their unique talents.

✨ Why Choose Game Lit Remix?

Combines creativity and technology in a fun, hands-on environment.
Prepares students for academic opportunities with skills in critical thinking, writing, and design.
Empower participants to create innovative projects that stand out in portfolios and applications.

This integrated Game Lit Remix curriculum which combines video game design with reading, writing, and research skills for grades 5 & 6 offers a dynamic and engaging approach to education. It is designed to align with Common Core Standards for English Language Arts and Literacy and digital and multimedia literacy standards, providing students with a comprehensive learning experience that enhances their academic and digital skills.

Common Core Standards Alignment:

  • CCSS.ELA-LITERACY.W.5.7 - Conduct short research projects that use several sources to build knowledge by investigating different aspects of a topic.
  • CCSS.ELA-LITERACY.SL.5.4 - Report on a topic or text or present an opinion, sequencing ideas logically and using appropriate facts and relevant, descriptive details to support main ideas or themes; speak clearly at an understandable pace. 

Digital and Multimedia Literacy Alignment:

  • Integrating research into digital project development.
  • Presenting and communicating project concepts using digital tools.

Ready to level up your child’s creativity and future opportunities?

Here is the class outline:

1. Intro to Game-Based Storytellling

This unit introduces students to narrative in video games, exploring how stories can be told interactively. Students will read and analyze stories from popular children's games and literature, understanding the basics of storytelling and character development in the context of video games.

2. Designing Game Worlds

Students will learn about the elements of game worlds, including setting, atmosphere, and world-building principles. They will create their game world concept, drawing inspiration from readings and applying their knowledge of literary settings to the design process.

3. Game Mechanics and Interactive Storytelling

This unit delves into the mechanics of video games and how they influence storytelling. Students will analyze game mechanics in literature-themed games and design a simple game mechanic that enhances narrative storytelling.

4. Research and Development Project

In this culminating unit, students undertake a research and development project to design a simple video game or interactive story inspired by a piece of literature. They research the chosen literary work, develop a concept, and create a project plan.

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