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Super Science & Tech Inventors Camp


Class
Purchase for $535

Calling all young heroes! At the Super Science and Tech Inventors Camp, 1st & 2nd graders will unlock their superpowers through the power of reading, writing, and STEM challenges. Science genius campers may create superhero characters while exploring the science behind superpowers through exciting experiments, simulation, research, and projects. This camp blends creativity with critical thinking, encouraging campers to imagine the impossible and discover how to make it possible through teamwork and innovation. This is also where young minds may transform into inventors, using their reading, writing, and STEM skills to solve simple problems and create gadgets. First and second graders will embark on a mission to read about famous inventors and their creations, write stories of their inventions, and then bring their ideas to life with basic designing and engineering projects. This camp encourages curiosity, logical thinking, and creativity, providing a foundation for lifelong learning and innovation.

The Super Science and Tech Inventors Camp curriculum is meticulously crafted to inspire first—and second-graders to discover the wonders of science, technology, engineering, and mathematics (STEM) while enhancing their reading, writing, and research skills. By engaging in this program, young learners will embark on a journey of imagination and innovation, transforming their curiosity into creative solutions and inventions.

This camp encourages first and second-graders to explore the boundaries of their imagination, harness their creativity, and apply their knowledge in ways that foster innovation. Through a blend of reading, writing, and STEM activities, campers will learn about the science behind superpowers and the impact of inventions on our world and gain the confidence to see themselves as budding scientists, engineers, and inventors.

 

Common Core Standards Alignment:

Reading & Writing: CCSS.ELA-LITERACY.RI.1.10, W.1.7, W.1.8, W.2.2 (Engage with texts, conduct research and present knowledge)

Speaking & Listening: CCSS.ELA-LITERACY.SL.1.5, SL.2.5 (Use digital media to present projects and enhance understanding of findings)

 

Digital and Multimedia Literacy Alignment:

- Utilize digital tools for research and presentation.

- Incorporate multimedia elements into learning activities and project presentations.

 

Here is the class outline:

1. Superpowers and Science

Campers will dive into the world of superpowers, exploring the scientific principles that make these powers seem possible. Through hands-on experiments and storytelling, they'll learn about forces, energy, and the natural world, drawing parallels between these concepts and the superpowers of their favorite heroes.

Exploring Forces and Motion through Superhero Feats
The Science of Energy: How Superheroes Power Up
Nature's Superpowers: Learning from Animals and Plants

2. Crafting Superhero Identities

In this unit, creativity meets science as campers design their superhero characters. They'll delve into character creation, including origin stories incorporating scientific elements, and design superhero costumes using everyday materials, emphasizing the creative process and storytelling.

Creating Your Superhero: Character and Origin Story
Design a Superhero Costume: A Blend of Art and Science
Superheroes for Good: Solving Problems with Superpowers

3. Inventors and Innovations

This unit introduces campers to the world of inventors and their groundbreaking creations. Through reading and discussion, they will learn how these inventors used their curiosity and intelligence to solve problems and create gadgets that changed the world.

Historical Inventors and Their Life-changing Inventions
From Problem to Solution: The Inventor's Journey
Innovations Inspired by Nature: Biomimicry in Inventions

4. Becoming Young Inventors

Campers will think like inventors to design and create their simple gadgets by implementing their newfound knowledge. They'll follow the design thinking process to identify a problem, brainstorm solutions, and build a prototype, culminating in presenting their inventions.

Ideation and Problem-Solving: Thinking Like an Inventor
Design Thinking: Creating a Prototype
The Inventor's Showcase: Presenting Your Invention
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