Video Game Designers
Class
Learn the essentials of video game design, from gameplay mechanics to art and programming.
Coupon Code: EARLYBIRD (until March 31, 2025)
This course introduces students to the fundamental concepts of video game design, focusing on core topics such as gameplay mechanics, character development, world building, basic game programming, and the artistic aspects of game creation, including animation. It is structured in a 10-module micro-learning format, making it accessible and easy to follow. By completing this course, learners will gain a comprehensive understanding of the video game design process and the skills required to create engaging games.
Here is the class outline:
1. Introduction to Video Game DesignWelcome to our course! In this module, we will define what video game design is and explore basic ideas on how fun games are created. |
2. Exploring Simple Game MechanicsLearn the fundamental parts of a game, including rules and challenges, to make sure players stay interested and have fun. |
3. Creating Engaging CharactersDiscover how to imagine and design game characters that have unique personalities and make your story more exciting. |
4. Building Immersive WorldsLearn to develop creative game worlds with settings that draw players in and make the experience feel real. |
5. Game Programming BasicsStart exploring how coding is used in video games, from movement to interaction, using simple programming ideas. |
6. Introduction to Game Art and AnimationLearn how artwork and animations can bring your game to life, turning ideas into eye-catching visuals. |
7. Combining Characters and SettingsStudy how characters fit into their worlds and use these ideas to plan deeper stories and stronger player connections. |
8. Connecting Design with ProgrammingSee how game mechanics and programming work together for a smoother experience, ensuring all parts of your game fit well. |
9. Polishing Art and CharactersEnhance your game's visuals by improving art details, expressions, and animations, keeping players excited to explore more. |
10. Putting It All Together: Course SummaryRecap everything learned about game design, from mechanics and characters to programming and art, to prepare for your own projects. |