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Game Lit Remix & Video Game Design Gr. 5 to 6


Class
Krishna Cart
Purchase for $595

Why not learn and have fun at the same time? Enhance your students' reading, listening, speaking, viewing, research, and writing skills. No more summer reading and writing slides!

 

This integrated Game Lit Remix curriculum which combines video game design with reading, writing, and research skills for grades 5 & 6 offers a dynamic and engaging approach to education. It is designed to align with Common Core Standards for English Language Arts and Literacy and digital and multimedia literacy standards, providing students with a comprehensive learning experience that enhances their academic and digital skills.

Common Core Standards Alignment:

  • CCSS.ELA-LITERACY.W.5.7 - Conduct short research projects that use several sources to build knowledge by investigating different aspects of a topic.
  • CCSS.ELA-LITERACY.SL.5.4 - Report on a topic or text or present an opinion, sequencing ideas logically and using appropriate facts and relevant, descriptive details to support main ideas or themes; speak clearly at an understandable pace. 

Digital and Multimedia Literacy Alignment:

  • Integrating research into digital project development.
  • Presenting and communicating project concepts using digital tools.

STEM & Literacy Academy by The Masterpiece Academy

Here is the class outline:

1. Intro to Game-Based Storytellling

This unit introduces students to narrative in video games, exploring how stories can be told interactively. Students will read and analyze stories from popular children's games and literature, understanding the basics of storytelling and character development in the context of video games.

Exploring Narrative in Video Games
Character Development in Interactive Media
Comparing and Contrasting Game Narratives with Traditional Stories

2. Designing Game Worlds

Students will learn about the elements of game worlds, including setting, atmosphere, and world-building principles. They will create their game world concept, drawing inspiration from readings and applying their knowledge of literary settings to the design process.

The Elements of Game Worlds
Creating a Game Setting
Incorporating Literary Elements into Game Design

3. Game Mechanics and Interactive Storytelling

This unit delves into the mechanics of video games and how they influence storytelling. Students will analyze game mechanics in literature-themed games and design a simple game mechanic that enhances narrative storytelling.

Understanding Game Mechanics
Analyzing Game Mechanics in Literature-Based Games
Designing Game Mechanics to Support a Story

4. Research and Development Project

In this culminating unit, students undertake a research and development project to design a simple video game or interactive story inspired by a piece of literature. They research the chosen literary work, develop a concept, and create a project plan.

Researching Literary Themes for Game Development
Game Concept Development
Project Planning and Presentation
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